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Triple Axel (Japanese: トリプルアクセル Triple Axel) is a damage-dealing Ice-type multi-strike move introduced in Generation VIII. It is TM212 in Generation IX.
Triple Axel inflicts damage, hitting the target up to three times per use. Its base power will increase by 20 with each successive strike, so the first, second, and third strikes have powers of 20, 40, and 60, respectively. Each of Triple Axel's strikes has a separate accuracy check. If any strike fails, the move ends.
Assuming no modifications to accuracy or evasion, since each strike has 90% base accuracy, there is a 72.9% chance that it will hit 3 times (for cumulative 120 base power), 8.1% chance that it will hit twice (for cumulative 60 base power), 9% chance that it will hit once (for 20 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's average effective power is 94.14.
If the target has an Ability that activates upon contact (such as Weak Armor or Stamina), each strike counts individually, enabling the Ability to activate multiple times.
If the target is holding a Rocky Helmet, the user is damaged for each strike.
If the user has Skill Link or is holding Loaded Dice, the move will have only one accuracy check.
If the first hit misses due to Disguise, the first hit will count as a strike, but the power of the two subsequent hits will be 20 and 40 respectively. If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
Triple Axel cannot be selected in a battle.
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Name | Category | Cost in move-gauge slots | MP (uses) | Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) | |
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Triple Axel | Physical | 2 | — | 20 | 24 | 90% | An opponent | Multistrike | Attacks up to three times in a row. This attack's power increases for each hit. (The second attack is twice as powerful as the first attack, and the third attack is three times as powerful as the first attack.) After using this move, the attack’s power returns to normal. | Sygna Suit Silver & Sneasel | |
Buddy move | |||||||||||
Crushing Triple Axel | Physical | 2 | 1 | 40 | 48 | 90% | An opponent | Multistrike | Activation Condition: When the user's HP is full. Deactivation Condition: When the user's HP is not full. Attacks up to three times in a row. This attack's power increases for each hit. (The second attack is twice as powerful as the first attack, and the third attack is three times as powerful as the first attack.) Reduces the user's sync move countdown by 1 for each hit. Raises the user's critical-hit rate by 1 stat rank for each hit. After using this move, the attack's power returns to normal. | Sygna Suit Silver & Sneasel | |
Sync move | |||||||||||
Name | Category | State | Base power | Max power | Target | Effect tag | Description | Playable sync pair | |||
Strong for Your Sake Triple Axel | Physical | Default | 200 | 240 | An opponent | — | The more the target's Speed has been lowered, the greater the power of this attack. | Sygna Suit Silver & Sneasel | |||
6★ EX | 300 | 360 | |||||||||
6★ EX with EX role | The sync buff is doubled the first time a sync move is used. |
Notes:
In Pokémon UNITE, Triple Axel is Tsareena's first move. It is obtained by reaching level 5 as Steenee and upgrading Razor Leaf into it instead of Stomp. The user spin-kicks 3 times in the designated direction, dealing damage to enemies. Landed hits add a Triple Axel Buff stack. The stacks last for 5s and decay together. During the duration of the buff, the basic attack speed is increased depending upon the number of stacks (caps at 3 stacks). In addition, all damage dealt by basic attacks or Triple Axel during the buff is increased by 5% per stack (caps at 6 stacks). If Queenly Majesty is active, each kick heals the user. At level 10, this move's damage is increased.
Articuno Mr. Rime | |||
A consecutive three-kick attack that becomes more powerful with each successful hit. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Articuno kicks the opponent three times in a row, spinning around between each kick. With each consecutive kick, the power of the move increases. | |||
A wild Articuno | Battling in the Freezing Raid! | Debut | |
Mr. Rime spins around and kicks the opponent three times in a row. With each consecutive kick, the power of the move increases. | |||
Leon's Mr. Rime | Toying With Your Motions! | None |
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